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1. Sticky:[Odyssey 1.1] Heavy Assault Cruisers - in Player Features and Ideas Discussion [original thread]
Soo guys if CCP reads this thread and wants to know what the main revisions are we need to come to some sort of agree ment.. Make sure you are liking the posts you stringly agree with And for me I think we can all agree that Hac's need to foll...
- by Vic Teishikuro - at 2013.07.20 02:46:00
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2. [Odyssey 1.1] Medium Rail, Beam and Artillery rebalance - in Player Features and Ideas Discussion [original thread]
Wow Wow WOW I just realized something. CCP is buffing medium long range turrents without fixing drones!!!! Why is CCP Buffing Medium long range Turrents while leaving drones and Sentry's F*cked?
- by Vic Teishikuro - at 2013.07.19 23:30:00
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3. Sticky:[Odyssey 1.1] Heavy Assault Cruisers - in Player Features and Ideas Discussion [original thread]
M1k3y Koontz wrote: elitatwo wrote: M1k3y Koontz wrote: Marlona Sky wrote: I'm also for the idea of reducing HAC costs a bit. 100m with a bigger buff than is currently stated would be good. With the currently proposed buff, maybe 6...
- by Vic Teishikuro - at 2013.07.19 20:07:00
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4. [Odyssey 1.1] Medium Rail, Beam and Artillery rebalance - in Player Features and Ideas Discussion [original thread]
I will also ask the Question when will we see a missle balance/ buff aswell. after these changes come out the drake will offically be dead. Heavy missles need love, THe recent Cruiser missle buff didnt effect the other however many missles ty...
- by Vic Teishikuro - at 2013.07.18 21:08:00
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5. Sticky:[Odyssey 1.1] Heavy Assault Cruisers - in Player Features and Ideas Discussion [original thread]
Deimos still needs more Love. The tho the Sacrilige is nice. it needs more its still something nobodys gunna fly and a few of the other ships have some CPU and Power grid issues Deimos, Sacrilige, Munin needs more love
- by Vic Teishikuro - at 2013.07.18 20:15:00
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6. New Feature: "The medical transport ship" or MTS - in Player Features and Ideas Discussion [original thread]
very very interesting.... I think this would fit more in the role of a new class of capital ship. More a Carrier with no drone or logistics bonuses. would also be cool to explore adding a ship bay, that can hold an x amount of ships. lets say 10...
- by Vic Teishikuro - at 2013.07.18 19:30:00
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7. Sticky:[Odyssey 1.1] Nosferatu mechanic change - in Player Features and Ideas Discussion [original thread]
CCP Fozzie wrote: Vincent Athena wrote: Hmm, I did not realize it worked that way. Shows how much I, as an industrialist, know about cap warfare. I thought it worked by always transferring x cap from the target to you, unless the target had...
- by Vic Teishikuro - at 2013.07.18 16:53:00
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8. #2 How to Kill Bot Miners - in EVE General Discussion [original thread]
Confirming stealth CCP mintchip thread.......or stealth t3 are Op thread not sure yet
- by Vic Teishikuro - at 2013.07.16 20:49:00
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9. Does the rattlesnake need a small buff? - in Ships and Modules [original thread]
What would also be really cool is making the ratlle the only Sub-cap to field more than 5 drones it would look something like this The rattle should get a Special bonus: 10% bonus to drone hit points and damage Caldari bonus: 4% bonus to shield ...
- by Vic Teishikuro - at 2013.07.16 20:42:00
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10. Does the rattlesnake need a small buff? - in Ships and Modules [original thread]
Garviel Tarrant wrote: I don't quite get these complaints.. The Rattler is pretty epic, i'd rather see a vindi/mach nerf then a Rattler buff. lol I hate the World of EvE that has join the whole Everything thats better is OP and should be ne...
- by Vic Teishikuro - at 2013.07.16 20:31:00
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11. Places in eve with no "stargates or planets"? What the heck? - in EVE General Discussion [original thread]
BEPOHNKA wrote: stargates which take you to ? no were would be about only option. or some cool sites with out solar system? it be cool you could have mini stargates on large null pos`s kinda like jump bridges...
- by Vic Teishikuro - at 2013.07.16 19:49:00
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12. Places in eve with no "stargates or planets"? What the heck? - in EVE General Discussion [original thread]
What would be cool is areas in space with no stargates... CCP could mac special ships that could mwd fast enough teach those systems.. and light cynos.. we could build our own stargates
- by Vic Teishikuro - at 2013.07.16 19:38:00
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13. Old Geezers Of Eve Post Here! *cough cough wheeze* - in EVE General Discussion [original thread]
I remember back in my day, most kill mails had a Drake, or Hurricane on it. We had learning skills to that could help up train skills faster. You could see a kill mail where 1 Titan killed a whole fleet with a well placed DD the Geddon was a ...
- by Vic Teishikuro - at 2013.07.16 18:12:00
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14. WTS 57mil sp Great sup-cap and tengu pilot char with 6mil unallocated sp! - in Character Bazaar [original thread]
bump. thanks for the bid
- by Vic Teishikuro - at 2013.06.27 15:37:00
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15. WTS 57mil sp Great sup-cap and tengu pilot char with 6mil unallocated sp! - in Character Bazaar [original thread]
Have ingame offer of 14bil. Please post all bids in forum.
- by Vic Teishikuro - at 2013.06.26 20:54:00
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16. WTB GALL/CALD Rattlesnake pilot / Bud 12-15bil - in Character Bazaar [original thread]
http://eveboard.com/pilot/Vic_Teishikuro let me know if your interested
- by Vic Teishikuro - at 2013.06.26 20:30:00
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17. Low-Security Space is VERY hostile towards new players. - in EVE General Discussion [original thread]
Soooo when is someone gunna lock this thread and put this OP to sleep Obviously he has no clue about eve, the mechanics and just wants to see low sec and null sec gates completly disconnected from High sec.
- by Vic Teishikuro - at 2013.06.26 20:23:00
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18. WTS 57mil sp Great sup-cap and tengu pilot char with 6mil unallocated sp! - in Character Bazaar [original thread]
http://eveboard.com/pilot/Vic_Teishikuro thinking of selling my main... seeing how much i could get for him highlights include: 6 million unallocated sp!!! 6 mil sp in drone skills, all drone support skills at V 12mil sp gunnery with all gu...
- by Vic Teishikuro - at 2013.06.26 18:30:00
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19. [Proposal] Scripts for Micro Jump Drives - in Player Features and Ideas Discussion [original thread]
+1 this
- by Vic Teishikuro - at 2013.06.24 19:58:00
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20. "More Generalized" T3 Ships - in Player Features and Ideas Discussion [original thread]
T3+¿s are very very expensive and require lots of skill trainning. not to mention there are heavy used in w-space and any changes that would lower ehp or dps wout greatly effect there useability and would not be worth flying. 1) For over 1 bil a...
- by Vic Teishikuro - at 2013.06.24 19:50:00
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